Jason (jcreed) wrote,


Aw, shit. Even 11th level characters can't beat
up shopkeepers. Gnome-town guards, though: yes.

Christmas shopping for steph today.

ptkfonted selection code progess. Plan is:
button1 in selection moves the selected pixels,
button1 outside selection deselects-and-draws,
button3 always creates new selection. Button2
can probably do a paste, I think. Yeah.

Arg, moving pixels is big omega of how many pixels
there are, at least the only reasonable way
given my data representation. How hideous.

Interesting view-angle dependent pigment patch
to POV hacked. Shadows are wholly unrealistic, tho.
Oh well.
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