January 19th, 2011

beartato phd

(no subject)

dwindlehop demanded increasing levels of difficulty! So I did it. Number of red dudes increases with level, but it still takes two hits to die. Also, I made the getting-hit more obviously bad; your dude blinks red (the universal video game signal for "ow") and gets smaller. Also I made your blue dot slightly brighter blue since spoons asked.