||[Dec. 1st, 2015|08:44 pm]
Having played Mafia and Resistance, and having had a "meh this is kinda fun but could be funner" reaction to them, this article about Secret Hitler is a very intriguing design postmortem that makes me want to try it.
I can summarize this guy's article as follows: "The problem with social-deduction games is that the loudest, most insistent, least polite person at the table is going to persuade everyone to attack his/her enemies. But, where Mafia was 100% social-deduction and Resistance is 75% social-deduction, Secret Hitler is only fifty percent social deduction, so it will only have 50% of the loudest-player-wins problem."
So: lots of credit for identifying the problem, and I agree that his game sounds like a step in the right direction! But the solution I endorse is "social-deduction games have a loudest-player-wins problem, and if you don't like that you shouldn't play them." As the creator of a social-deduction game, this guy is incapable of drawing that conclusion.
If you do play it, and if you wind up thinking it's awesome, by all means let us know. ^_^;
Fair point! But like... there's something about those games that I did like that I don't yet fully understand, and maybe if they keep incrementally decreasing the amount of loudest-player-power, they'll get it to 0% some day and still have a game, and that game will be great.
Sounds like they decisively aren't your cup of tea, which is certainly fine in any case.
Have you played the battlestar galactica game? It has a similar SOMEONE IS A SECRET CYLON thing, but it has the advantage that it is actually a reasonable game even without the lying part.
Also produces dynamics like someone discovering they're a cylon half way through and then deciding to tell the humans anyway because they don't want to suddenly turn against their friends. Of course they might be lying...
I played the first hour or so of the Battlestar Galactica board game once, but then the person who owned the game (and was explaining the rules to us) had to leave. I had the woman who gets to kill someone once per game, so when I realized the game was ending, I chose the person I thought was most suspicious and killed them. Turns out they weren't a Cylon -- oops!
So it turns out I'm not very good at the deception-and-intuition thing.
I've been hearing good things about Dead Of Winter, which is in the same family of games which are sort-of-cooperative but maybe somebody is a traitor. I'll probably try that at some point.
My favorite new games are Codenames and Splendor and Paperback -- short strategic games with a minimum of kingmaking.
oooh paperback looks really fun. By the way I'm going to be in seattle in january for work, 3rd to the 8th, staying downtown. Do I still remember correctly that you live in the general area? Wanna hang out?
Sounds fun -- we should hang out sometime!
I haven't planned my schedule that far ahead but we should be able to work something out. Send me an email closer to time!
(My contact info page is: http://platypuslord.livejournal.com/238383.html