Also I am excited by "purely-human-mediated decentralized roleplaying system[s]" since I was obsessed with that idea briefly in middle school but could not for the life of me persuade any of my gaming-nerd friends at the time (who numbered probably about... two) that this could be interesting. Also I think I just plain didn't have enough concrete ideas or game-design-thinking-wherewithal to pull it off. So, uh, hey chris I suspect you are well-equipped to do something pretty rad there and I am cheering you on and I would love to playtest if ever you need playtesters.
Also I am excited by "purely-human-mediated decentralized roleplaying system[s]" since I was obsessed with that idea briefly in middle school but could not for the life of me persuade any of my gaming-nerd friends at the time (who numbered probably about... two) that this could be interesting. Also I think I just plain didn't have enough concrete ideas or game-design-thinking-wherewithal to pull it off. So, uh, hey chris I suspect you are well-equipped to do something pretty rad there and I am cheering you on and I would love to playtest if ever you need playtesters.
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K's off at an atypically Saturdayish Type-Thursday event, so I stuck around the apartment hiding from 100-degree heat, and noodled around with…
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Playing around with the agda javascript backend, now. Like, my ears are popping from the sudden change of type-theory-pressure.
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https://deadlockempire.github.io is a very cute edutainment game, meant to teach people about deadlocks and race conditions and concurrency…
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