Jason (jcreed) wrote,
Jason
jcreed

Linkdump on

texture synthesis:
http://www.cns.nyu.edu/~lcv/texture/
http://www.cns.nyu.edu/~eero/steerpyr/
http://graphics.stanford.edu/~liyiwei/project/texture/
http://www.cs.utah.edu/~michael/ts/ts.pdf
http://www.cs.utah.edu/~michael/ts/

texture segmentation:
http://perso.telecom-paristech.fr/~bloch/ANIM/CorpsCalleux/Meyer1994.pdf
http://lmb.informatik.uni-freiburg.de/Publications/2003/Bro03b/rousson_rr4695.pdf
http://lmb.informatik.uni-freiburg.de/Publications/2003/Bro03b/
http://web.engr.oregonstate.edu/~sinisa/research/publications/iccv09_texture.pdf
http://www.eng.utah.edu/~bresee/compvision/files/MalikBLS.pdf
https://courses.cs.washington.edu/courses/cse576/12sp/notes/remote.pdf
http://cs.iupui.edu/~tuceryan/research/ComputerVision/moment-paper.pdf
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.332.648&rep=rep1&type=pdf "Unsupervised texture segmentation using feature distributions"

some more webgl things:
https://docs.google.com/presentation/d/12AGAUmElB0oOBgbEEBfhABkIMCL3CUX7kdAPLuwZ964/present#slide=id.i0 optimization in webgl
http://benvanik.github.io/WebGL-Inspector/ webgl inspector
http://stackoverflow.com/questions/17042367/webgl-is-it-possible-to-emulate-an-asynchronous-call-to-gl-finish
http://games.greggman.com/game/webgl-image-processing/
Tags: graphics, textures, webgl
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