Jason (jcreed) wrote,

On rabbit-holes:

A plus post by mcmillen lead me to Patrick Rothfuss's webpage, and so I ended up watching this hour-long chat between him and some other celebrity gaming pundits on narrative in games and whether things were Better Back In The Day or not, and then near the very end Tycho recommended Kentucky Route Zero. Which I had never heard of, so I played it because it looked gorgeous from the screenshots and good lord it is gorgeous and deliciously creepy and tragic. Like a full-color, shimmering, animated Achewood strip (from one of those story arcs with the all-black backgrounds and painstakingly-rendered antique cars) only without the talking animals. The only downsides I can care to name were that the controls were a bit janky and the puzzle aspect of it didn't have much depth --- but to complain too hard about the latter would be to miss the point, I think.

It is coming out in Acts, and only the first Act is out right now and dang it I want mooooore.
Tags: games

  • (no subject)

    More things to add to the "chord progressions that aren't cliches-I-already-know-about nonetheless covertly appearing in multiple places" file.…

  • (no subject)

    Consider the chord motion in Lights's "Cactus In The Valley" that happens around 49s in: v link goes here | F G C C | F G C C | F G Am D7 | F G…

  • (no subject)

    Cute little synth widget playground: https://blokdust.com/

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