Jason (jcreed) wrote,
Jason
jcreed

dwindlehop demanded increasing levels of difficulty! So I did it. Number of red dudes increases with level, but it still takes two hits to die. Also, I made the getting-hit more obviously bad; your dude blinks red (the universal video game signal for "ow") and gets smaller. Also I made your blue dot slightly brighter blue since spoons asked.
Tags: javascript
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  • (no subject)

    Have I mentioned lately how much I love jq? I love it so much. I've seen it billed as "sed for json", but as a PL nerd it really goes a couple steps…

  • (no subject)

    Here's a little javascript "game" I made (source at https://github.com/jcreedcmu/deconcentration) after reading about deconcentration of…

  • (no subject)

    Somehow I'd thought that immutable data structure libraries for javascript like immutable.js and mori actually hashed data structure constants so…