Jason (jcreed) wrote,
Jason
jcreed

dwindlehop demanded increasing levels of difficulty! So I did it. Number of red dudes increases with level, but it still takes two hits to die. Also, I made the getting-hit more obviously bad; your dude blinks red (the universal video game signal for "ow") and gets smaller. Also I made your blue dot slightly brighter blue since spoons asked.
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