Came back home and did some programmin'. I found out, after trying to implement it from scratch, that the behavior of the humble sustain pedal is actually slightly subtle --- at least if your primitives are raw synthesis-unit creation and deletion operators. I'm still baffled that Supercollider's standard collection library doesn't seem to offer a hashtable/dictionary type that allows enumeration of its keys. Naive solutions can break horribly if you hit a note more than once while holding down the pedal, for instance.
Came back home and did some programmin'. I found out, after trying to implement it from scratch, that the behavior of the humble sustain pedal is actually slightly subtle --- at least if your primitives are raw synthesis-unit creation and deletion operators. I'm still baffled that Supercollider's standard collection library doesn't seem to offer a hashtable/dictionary type that allows enumeration of its keys. Naive solutions can break horribly if you hit a note more than once while holding down the pedal, for instance.
-
(no subject)
A paper on describing circuits in an agda DSL: http://www.staff.science.uu.nl/~swier004/publications/2015-types-draft.pdf
-
(no subject)
Going more carefully now through this little tutorial on fpga programming with the iCEstick. It's in spanish, which makes it slightly more…
-
(no subject)
Some further progress cleaning up the https://xkcd.com/1360/ -esque augean stables that is my hard drive. Tomato chicken I made a couple days ago…
- Post a new comment
- 0 comments
- Post a new comment
- 0 comments