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[Jan. 23rd, 2013|02:16 pm]
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I am now reading a paper titled "An object-oriented framework for distributed hydrologic and geomorphic modeling using triangulated irregular networks" because I found out that academic geologists totally had quantitative models that generate river meandering like thirteen years ago. And I need to understand their code's weird ad hoc output format.
Anyway I am trying to squeeze all the fun I can out of unemployment while it lasts.
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Nah, that paper didn't tell me much, other than "hai guise we are doing Delaunay Triangulation" which I knew anyway. Time to dive into the code. |
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A million years ago I wrote a bit of code that plopped meteors down to get a random initial distribution of a map, then ran rivers down from random sources. It wasn't too hard on a flat world, just with a grid.
Yeah, I wrote code like that a while ago. Indeed wasn't too hard. But meanders, man! Meanders!
They aren't nice. In fact, der mean. | |